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Sphere-Operator Example
This operator wraps an image or 3d-temp-buffer onto a complete sphere.
Parameters
Name Possible Values/Unit Description
Input STREAM, TEMP1, ..., TEMP8, input buffer
TEMP3D1, ..., TEMP3D4
Ouput STREAM, TEMP1, ..., TEMP8, output buffer
TEMP3D1, ..., TEMP3D4
TRender ON, OFF indicate that the transformed 3d-temp-buffer
is used for the last time and can be modified
directly to conserve both memory and time
Radius radius of the sphere (in pixels)
Because this operator supports the PowerPlugs! -concept further
settings can be adjusted from within the global Render-Settings -Window.